Scanbound

Press Kit

Download everything (zip, 48 MB)

Fact sheet

Developer
Daniel Carlson (J33NO), solo developer
Release date
December 10, 2026. Pre-order on the App Store.
Platforms
iPhone and iPad (iOS 15 or later)
Price
Free, with one optional Supporter Pack
Genre
Roguelike auto-chess (auto-battler) with real-world barcode scanning
Players
Single player. Plays fully offline.
Languages
English
Website
j33no.github.io/scanbound-site
Press contact

About the game

Scanbound is a roguelike auto-chess game for iPhone and iPad where every barcode in your home hides a Hero.

Point the camera at any barcode or QR code: a book, a soda can, a box of crackers. A Hero is revealed, like finding the surprise toy in a cereal box. The code decides the Hero, its variant, its weapon, rarity and stats. The same code always reveals the same Hero, on any phone. Players can swap codes with friends and hunt for the rare ones.

That Hero leads a run. Recruit Supporting Heroes, merge copies into stronger ranks, equip Hero Mods and Team Directives, line up trait synergies and drag the team into formation on the board. Level up the bench to unlock Stations, where a benched Hero still helps: Support boosts the whole team with the Hero's trait, Relief sends the Hero in when the first teammate falls, and Mentor teaches the Main Hero one of the Hero's stats. Then the team fights on its own, round after round, against rival Tacticians until only one is left standing.

Every Hero starts veiled: in the shop it appears only as an unknown silhouette, so you can't tell who you're recruiting. Finish a run with a Main Hero and it joins your HeroDex. From then on, it's revealed in every shop offer, so you can plan trait synergies and build stronger teams. The collection grows from playing, not paying.

Features

The developer

I'm Daniel Carlson, and I've been a professional web and mobile app developer for 10 years, but I had never made a game. When I found Babylon.js and realized I could build one with the tools I already knew, I put my everything into Scanbound.

I grew up loving Monster Rancher on the original PlayStation, where any disc in your house became a monster. I combined that magic of not knowing what you will get with my love of Teamfight Tactics, and Scanbound, my solo project, was born. Every barcode in your home is a Hero.

Fair by design

Accessibility

Videos

"Scan. Build. Battle." loop, 10 seconds. Download 3840 × 1646 MP4
"Scan a Hero. Build a team. Auto-battle." loop, 7 seconds. Download 3840 × 2560 MP4

Screenshots: iPhone

Scanning a product barcode: Hero found A Hero revealed from the scan, with its stats The shop between rounds The team in formation with trait synergies An auto-chess battle on the hex board Victory screen The HeroDex The home screen

Screenshots: iPad

A Hero revealed on iPad The shop on iPad Team and traits on iPad A battle on iPad Victory on iPad The HeroDex on iPad The home screen on iPad

Full-resolution PNGs (iPhone 2868 × 1320, iPad 2752 × 2064) are in the zip.

Heroes

KnightKnight Combat MechCombat Mech DruidDruid Avian SwordsmanAvian Swordsman Orc RaiderOrc Raider

Transparent PNGs. Select a Hero for the full-size render.

Logo and icon

Scanbound logo, white text
For dark backgrounds: PNG · SVG
Scanbound logo, dark text
For light backgrounds: PNG · SVG
Scanbound app icon
App icon: PNG, 1024 × 1024

Credits

Designed, developed and directed by Daniel Carlson (J33NO).

Press and review requests

Interviews, review access before launch, or other assets: